Time to monetize your gaming creativity

XNA Creators Club Online We all knew it was coming and finally its confirmed and coming to an Xbox 360 console near you later this year. Using the free XNA Game Studio 2.0 coupled with Visual C# Express Edition from Microsoft you can now not only design and build your own games to run on Windows and the Xbox 360 gaming console, but now you can share them with the community through the Xbox LIVE network of over 12 million members. I’m assuming the new feature will be delivered with the New Xbox Experience later this year called Xbox LIVE Community Games.

As a Premium member in the XNA Creators Club, you’ll be able to submit any complete Xbox 360 game you’ve created in XNA Game Studio to the Creators Club community at http://creators.xna.com, for peer review. Other Premium Creators will check to make sure your game is safe to play. If it is, you’ll set a price point – between 200 and 800 Points – that people will pay to download your game.

Once the game is reviewed and the price point set, you’re done. The game is listed on Xbox LIVE Marketplace, and you’ll get a check every quarter, for up to 70% of the game’s total revenue in your own currency. Depending on your game’s success, you may even have your game advertised on Xbox 360 and other Microsoft online properties.

Just imagine – your game in the hands of millions of Xbox 360 gamers around the world: that’s the power of Community Games.

Make games, Make money But wait, that isn’t even the best part. You can also put a price tag of between 200 and 800 Microsoft Points on your game and you’ll get a quarterly payment from Microsoft as users buy your game. Well you’ll actually get 40% to 70% of the revenue depending on how its marketed but normally it will be a 70% revenue share. Wicked stuff isn’t it? I think so.

The only big drawback right now is that its only available to XNA Creators Club Premium members in the U.S., Canada, U.K., France, Italy and Spain for now. They plan to add more countries to the list later in the year.

Head on over to the XNA Creators Club site and sign up, download the tools and while you are at it, enter the XNA Dream-Build-Play Challenge 2008 and win. Thanks Microsoft, this is an awesome idea for the aspiring game developer and a great way to grow the game developer community.

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